Why is huskar bad




















Dota is 5v5 game. Avoid fighting Huskar if posible and play around him with your team. That mf is easy to nuke with disables. Huskar is a food for ur late carry. So the best u can get is, be patient, farm faster than him Even archon know huskar doesnt had flash farming ability.

Buy dagger. Apply pressure by ganking their off or safelane. But i rather choose to gank offlaner because not many people, expecially a support will die protecting their offlaner instead their carry I know because im the main offlaner myself.

Done, you just control the map. Just need a bit more time for ur carry to make huskar their own food. While in your leap, you can use items like Armlet and abilities. So here is a pro tip, You an cast Inner Healing on yourself in the middle of the leap if you don't have time to cast it before.

If you have many tanky heroes on the enemy team, an Aghanim's Scepter may be worth a thought since it allows you to cut their HP in half and allows you to leap every 4 seconds. Just be careful, One enemy with blade mail can destroy you. I normally recommend against it since the damage increase is not that much and you can get a lot more out of different items.

Most of Huskar 's talents are relevant, so don't blindly follow a guide, pick them according to what best adapts to your game. Overall it is the superior choice. Dotabuff shows this talent is the least picked, yet has the highest winrate. Inner vitality and Armlet toggling makes up for the lack of lifesteal. It makes up for his lack of mobility and makes getting pickoffs easier. It also makes dodging abilities such as Ravage less challenging. I personally get this talent most of the time.

The 0 cooldown Inner Vitality is good if you have a coordinated team. Imagine it as a huge regen buff that you can place on your entire team before and during a teamfight. Power Treads These give you more attack speed, damage, and survability while also allowing you to tread switch to save mana when casting Inner Vitality. Also they can give a speed burst to catch up to enemies and to Life Break to.

Morbid Mask This is your choice of lifesteal since you are ranged, it builds into a Satanic and gives you extra damage. If you are low in HP, Simply turning your Burning Spear off will restore a significant amount of health. Right after you jump on someone, turn this on and let them have it.

If you ever find yourself in a bad situation where your health is low and the enemy is attacking you, try to toggle your armlet between attacks to survive, it takes practice, but doing this can make you nearly invincible. This item alone can have you solo Roshan before Ursa.

It is so good, it should be your first item sometimes even before boots. Assault Cuirass This is simply an amazing item on Huskar , it gives him a ton of much needed armor when all the same time reducing the opponents which means more lifesteal and more damage. Building Huskar 's Armor is important against teams with high physical damage output since Huskar 's low agility gain and low starting armor is a huge weakness. This of course benefits your entire team as well with its aura.

Heaven's Halberd This item increases your survivability and increases your kill potential greatly. The stats and evasion are a great help combined with the maim and active, its almost unfair to give to Huskar.

Its been buffed many times and now BKB wont even dispel it. This is a go to item against heroes that would otherwise be a problem. Eye of Skadi If you are doing very well you might want to consider an Eye of Skadi. Its a unique attack modifier that stacks with your lifesteal so no worries there. It gives you great stats, great surviability and makes it impossible for enemies to run away. Typically, I would only get it vs heroes you want to kite such as Ursa Lotus Orb This item works quite well with Huskar.

It gives armor and health regeneration that make Huskar tanky and has an active that makes opponents skills work against them. Cast this while you are in your leap and let the enemies destroy themselves.

It also has a dispel to get rid of those silences and slows. This is a great tool to prevent those long channeled stuns from Bane , Pudge , and Shadow Shaman Silver Edge This is purely used as an initiation to remove passives from Phantom Assassin and Bristleback.

It also greatly reduces their damage so they can't fight back. More Attack speed means more Burning Spear Stacks which means a ton more damage. Satanic So you are at that point were the enemy just lock stunned you, your health is dangerously low and Huskar is attacking as fast as he can.

Then you Activate Satanic and watching everything fall and you come out with full health. Don't initiate with this active. Use it to recover and not to maintain high health. Trust me, Activating a Satanic and then getting stuck in Shadow Shaman s Shackles for its duration is not enjoyable. Maelstrom Maelstrom is Huskar 's only defense against cancer heroes.

It works well with Huskar 's attack speed and if you decide you will purchase this item it would be best to do it right after your finish your armlet since it will aid you in farming. The extra attack speed an pure damage procs help you dish out more damage. However most of the time Solar Crest is a better alternative to face evasion heroes. Unlike Medallion of Courage , this cannot be purged off with Life Break.

I used to have it as highly situational item before the 6. The truth is, yes Black King Bar on Huskar is useful. It prevents you getting chained stunned and in certain situations, I would even recommend it against heroes like Outworld Devourer Heaven's Halberd is better tbh , Lion , Timbersaw and Shadow Shaman but Huskar is built as a tanky carry. Help out your team by soaking up as much magic damage as you can, having all your allies and supports alive can be very useful in a fight.

If you are having problems with nukers and CC, it probably is better to go more tanky, than Black King Bar. I am not saying never get BKB, but so many people think it's a must. Look at your opponents and decide whether or not BKB is necessary.

A BKB will not help you against many of the spell immune piercing ults. The "Core" item I don't recommend. Heart of Tarrasque Another core item on Huskar for many players.

The extra health is great, It gives you extra HP and 45 attack damage. It also heals you up completely after a fight and allows you to leave your armlet on. BUT there are better alternatives Assault Cuirass is cheaper and gives you more effective HP in armor and aids your team with extra armor and reduction of armor to enemy heroes. Eye of Skadi is more expensive, but gives you health, 0. Not to mention an amazing attack modifier that slows the enemy's movement and attack speed.

Satanic gives you health, 0. The biggest difference though is that the hearts passive is useless in a teamfight and the Satanic's passive and active are incredible. Satanic's and passive also makes the heart's passive obsolete if there are any creeps nearby, not to mention Huskar can always heal himself. Also EHP does not take account magic damage and is strictly physical damage based.

This makes it apply even more to Huskar who naturally has a high magic resistance to negate this discrepancy. Raising just your health or just your armor is inefficient and should be raised together gradually. A good rule of thumb is a 1 - method.

This graph below is from a player named lawsford and is a great explanation on increase in EHP with armor and Health. Take note that every time the graph reaches a 1 - ratio, it has the greatest increase in EHP. I know the graph is small, but you can click on the link. Now lets talk about what Huskar needs for his game play. Towards the late game, you will be a monster. Its not unlike a Huskar to jump on an enemy with just the health from a toggled Armlet of Mordiggian to quickly smack them down and go to the next.

The art of last hits and denies I usually start off with a Blades of Attack , Iron Branch , and a Tango unless I am expecting a lane with little harrassment and I will swap the tango for two Fire Faeires for better last hitting and clutch saves.

Blades of Attack will give you a little extra attack damage to help you last hit creeps since Huskar 's attack damage is awful. Last hitting will mean to wait until there is almost a sliver of HP left on the creep, or stacking some Burning Spear s on it as you try to kill it.

If you are laning against a strong last hitter, such as Shadow Fiend or Bloodseeker , you may need to put a lot of effort keeping them away from the creeps using your Burning Spear. Also, it may be more ideal to put in your first level into Beserker's Blood, the extra attack speed makes denying and last hitting much easier and the little bit of magic resistance helps brush off harassment.

If you can harass a melee or need extra range go Burning Spear first, if you want to deny farm and get more last hits, go Berserker's Blood. I get a lot of controversy when players on my team see me when I level beserker's blood first, but it is just superior for lane control. I can get my last hits and deny their creeps under my tower with the additional attack speed. Choose whichever one will work best depending on the situation. Huskar is pretty decent during the laning phase, especially against melee heroes.

Their little Stout Shield does nothing against the 3 stacks of Burning Spear that you just gave them. Huskar is not a strong manbeast for his first few levels and shouldn't solo offlane since he has no escape unless its against two weak melees, however he works well mid or a lane with a support. Again make sure you tread switch before casting it Harass your enemies with Burning Spear once its at level two.

Make sure you are manually casting them on targets and not autocasting it to avoid creep aggro and to increase its range by Buy what you need to finish off your Armlet of Mordiggian in whatever order that suits you.

Jumping on enemies is very risky without it. There are several videos out there to show how to jungle with Huskar at level 1. They all pretty much have the same idea, buy a Quelling Blade cut down trees and use the high ground as an advantage.

Even though these videos show how fast Huskar can farm, its very dangerous and highly situational since you will be a 1 hp for most of it and just one stray creep attack can kill you, not to mention a Bloodseeker , Zeus , or even a curious Bounty Hunter can find you.

When no one sees Huskar in lane and knows this method of jungling, they will immediately punish you for it. Its like how Necrophos used to jungle ancients except he is at full health So I really don't recommend it. Once you have an Armlet of Mordiggian you can jungle as much as you want. Toggle it between camps. Know that you Burning Spear will eventually kill the creep so you can start attacking another creep before it dies.

However, Huskar is a strong laner and should not normally jungle. Stick yourself in the corner of the Roshan pit and keep attacking him toggling your armlet between attacks. This however is pretty risky because all it takes is one misclick and you just die and tell the enemy team what you were doing. It takes a lot of practice to get this right and even then I would recommend bringing a teammate in to help tank Rosh after you are low while you heal them.

Know when to turn them off to heal yourself. Don't forget to Smoke in when you go and be extra careful if there is a Bloodseeker or Zeus around. Now is your chance to shine. Now you have your armlet and boots. You can pretty much solo most heroes. Get in a lane where some unfortunate soul is and jump them. Your typical 1 vs 1 fight will go like this.

Use Inner Vitality if possible. Now they have two options, die while running away or die trying to fight back. With Inner Vitality you can even tower dive if you have to. If your health gets low, toggle your Armlet of Mordiggian which is easy between tower hits. If you are ganked during the midgame and have a small chance to survive, you have two options, use Inner Vitality and try to Armlet toggle your way to safety or take as many down with you as you can.

Some psychology does go in with playing Huskar. Baiting with Huskar 's low health nets many kills, but be careful, it can backfire as well. Huskar 's best fights are when the teams are spread out. He can burst many heroes down quickly but he is terrible when the entire team is there to chain stun. Many players who fight Huskar will notice their health is low and the Burning Spear is quickly draining their health.

They will run away burning hoping to live vice trying to finish you off. Look at the enemy line up and determine what late game items you need. Also look at your team. If you have a Phantom Assassin or a Windranger evasion items might not be the best way to go since their carry will probably get an Monkey King Bar. Huskar according to some, falls off late game but in reality, building up your attack speed and tankiness along with grabbing the right items will allow you to one on one an enemy hard carry if you get the jump.

A great deal of your damage is magic which has its pros and cons. Life Break still slows through BKB and your attacks speed will make up for your lousy attack damage, but some hard carries will still be able to give you a hard time. All other attack speed increasing items will help when you do not have low health.

And perhaps damage or tanky items will better suit your needs. Dazzle One of your best friends, he gives you a ton of extra armor, he makes you able to survive while you are most dangerous with shallow grave and heal you while damaging enemies around you when jump into a fight. Midgame, a lone Dazzle and Huskar can take on an entire enemy team. Make sure you toggle your armlet when Shallow Grave d since you will be safe to.

A Dazzle pick usually means the enemy will try and counter with Axe. This however will make safelane easy for Huskar and slow down the timing on Axe 's items. Omniknight His heal, spell and physical immunity work well with Huskar YOLO life, giving the enemies every attempt to kill you the middle finger. Oracle He brings two major abilities to the table. He can make you invulnerable for a short time with False Promise and he can make you almost impossible to kill with an insane amount of health regen from Purifying Flames.

The latter has much of its magic damage nullified by Huskar 's Beserker's Blood A Huskar with 1 hp and a single cast of Inner vitality will come out of False Promise with full health with no other damage or healing.

Wraith King His Lifesteal Aura and tankiness lets helps you survive in teamfights and share some of the damage. Undying Combined with his tombstone and damage amplification, Undying can also heal you in the midst of a battle. Undying enjoys long team fight, With Huskar being able so difficult to kill, they will excel together.

Drow Ranger This girl gives you a much needed attack damage boost with her Aura. It will be significant enough to make a difference in your gameplay. If you see her on your team and you are looking for a ranged carry, Huskar is not a bad choice.

You can't burst him down with magic and now you are doing little damage to him with lowered attack speed. Enemy teams tend to bunch together trying to take out Huskar and Lich will either kill them all with Chain Frost or spread them out so Huskar can finish pinking them off. He solves Huskar's biggest problem; crowds.

Skywrath Mage His slow with Concussive Shot allows you to catch up to, and kite enemies and his Ancient Seal silences and increases the magic damage you dish out. Just building an Aghanim's Scepter with Skywrath's silence, throw in a Veil of Discord and you are trolling the enemy team. Bounty Hunter Huskar has the most kills and deaths out of any other heroes in Dota. Bounty makes trades always in your favor with his Track.

The extra gold causes you to snowball out of control. In this section I am going to discuss different strategies to be used against various heroes. Huskar only needs a few core items to be deadly and the rest are flexible depending on your opponents. I will give a number system on these Heroes You have a few things you can do about him. A Silver Edge is an amazing item against him, as it makes him have to manually cast his ult. No need to sneak up on him, just use your silver edge during your Life Break or when his health is low.

He will die so quickly and blame Dota for being buggy. Get an Eye of Skadi stops him from running away. If you are going to encounter a fight with him, reduce his health down so his ultimate activates and try to do it without using your using Life Break Unless you have Scepter, then go and spam it Once Borrowed Time actuates he most likely is going to run away, chase after him and Life Break on him once his Ultimate is down. If your team accidentally brings up his health to nearly full, go ahead and throw a bunch of stacks on top of him so when Borrowed Time goes away his health will rapidly burn off.

At any point if you think he is getting away, ult him anyway to give him that slow. He can get out of control if the player is farming properly. Try to get a few smoke ganks in the jungle while he is farming his items to destroy his farm. If he is giving your team problems, consider building a Heaven's Halberd and Assault Cuirass.

Look at his items to figure out was his strengths and weaknesses are. If he is building Radiance be careful whenever you armlet toggle. You can time your Life Break so you are spell immune when he throws his Unstable Concoction. You naturally have your health low and almost completely rely on lifesteal and health regen. Try to get in teamfights when his ult is down and try and get a pick off on him.

If you do get hit and can run away, try your best, you are at a disadvantage. Black King Bar wont even help you against his Ice Blast. And whatever you do, don't toggle your armlet on or off when affected. Hurricane Pike is good here, as it allows you to dodge his ult and shake off his Cold Feet. Getting the lifesteal talent when facing an Ancient Apparition may seem counter-intuitive, but since building a Satanic is not recommended against AA, I would get the lifesteal talent just to have a the little bit of lifesteal when not affected by Ice Blast Items Hurricane Pike Lotus Orb Hood of Defiance Anti-Mage 3.

If you attack him he will just blink away and with his extra magic resistance, your Burning Spear will do less damage late game. You might get lucky or unlucky and you will Life Break on him right as he blinks and chase him down to finish him. Late game however, he will not be easy. Mantastyle will hurt you bad. You will have to wait for him to blink in, Mantastyle, figure out which one is the real AM and Life Break him followed by a Disarm with Heaven's Halberd.

One on one however with both heroes fully 6 slotted, it will be a long fight and primarily will depend on how each other uses their items Black King Bar , Satanic , Heaven's Halberd , Mantastyle, Silver Edge.

Be aware however, if given the space, Anti-Mage can flash farm jungles and will reach his 6 items before you. Make sure your team puts a lot of pressure on him and make him feel unsafe in his jungle. If he puts up a Magnetic Field , just Life Break into it and quickly destroy him.

Most of his damage is magic. His biggest threat is his ability to out push you and kite you. Huskar likes to have his health low, He has high attack speed to proc more Counter Helix. Axe can just use Culling Blade to finish off Huskar 's low Health. In the beginning of the game where Axe , Huskar can just kite him with Burning Spear. If you do not have, you should still farm enough. With the fact that you will hit the most important guy in the team, it also means how much damage and control hit you in the face, while you need low HP to blow up, this is indeed one of the Heroes need a lot of items to stay strong, fortunately, these items are not too expensive and easy to build.

However, the skill set of Huskar that is only used for farming is a waste, so pick up your goods and join the team to weed the enemy team and make money from each falling life.

However, the success rate is not much, it also depends on your luck and… your current ping. Interesting stuff. Duality, whatever you are smoking, I want some! Just why is this random divine 2 an author here and trying some 1k builds? I actually just don't see the point in this Surprised that you actually managed to win while trying it out in ranked match. You should try SEA server haha. Donny, I've been a big fan of yours going back to the Pvgna days, and I enjoyed the article.

You've been getting some assholes flaming you, I guess because they only care about what's OP, and they're miserable people lmao, but the article was good nonetheless. I just want to say that I love your take on the game, and it's a shame that Dota Alchemy couldn't keep going the way it did. I really miss listening to Alchemy Answers during my commute :.

Anyway, keep up the great work! This probably is the direction that Valve wants to take the hero in, so talking about its strengths and weaknesses is only guilty of being ahead of its time. Sign in with Steam. Esports Clips NEW! Opinion Support. Tweet Share Share.



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